Remember Macintosh computers? I used to stay in during recess to play this obstacle game where you maneuvered a green spider up a screen filled with green shapes over that solid black background. Like Donkey Kong in 2-bit graphics. Pixels firing like nerve endings at random as the screen scrolled down below you. The difficulty increasing as the obstacles form more rapidly on the screen. Old graphics repurposed and worn out through repetition. The levels blend together after only a few minutes of staring at the screen.
There was no emotion in this game. No story. No characters (except the spider), so no dialogue, voice acting, or facial expressions. Only the tension arising from the increasingly difficult situations the game threw at you. Eventually, I found the patterns. Hours of forgone recess pressed into the buttons on the keyboard, causing movement. A relaxed grip tightening as the tiny green squares light and unlight.